To what extent does ‘Essence: For the Love of Gold’ cover (or exceed!) the content of the two modules ‘Roots of Scarcity’ and ‘The Worthiness Recalibration’?
Yeah, makes sense. I think I might be slightly confused, or rather have/had a completley wrong conception of Major titles vs cores vs modules.
Having the whole Essence of a Major fitting into 1.5-3 + modules just blows my mind. Kinda makes me rethink the size of modules, I always imagined a Major having the length of idk, 15 - 20 modules+ , even without the general supporting scripting. That’s why I also always pushed 20 modules after having narrowed down a 15-17 module custom, because why not, what’s another few modules.
To exaggerate a bit, I basically thought the smaller modules were ‘just a few lines of script’.
It’s interesting how even as a long term user and daily lurker, there’s still so much we, as the users, don’t really understand or can’t grasp.
@SaintSovereign would It be possible to get a list of features that are touched upon with Essence?
With the Daddy Essences is pretty obvious, but with the EoG essence covering all 4 stages it’s to much of a guessing game if I could get the feature I’d like to have (in it’s essential form).
Or did you cover all features in their distilled form in Love of Gold?
As per your instruction to keep asking questions when confused, here’s one more, sorry!
I think I understand how cores and modules (and Synergy modules) all work.
I’m getting my head around the new Essences as well
However, whilst I get the general purpose of NSE (and all its variants) as a concept, I struggle a bit in terms of how an NSE core would affect a Custom build, particularly in terms of how dense/loaded it is?
How do NSE cores compare with regular Title cores in terms of density/energy requirements?
Is it 100% the case that they should just be treated as any other Title core (e.g. Emperor core) in terms of how many cores in a custom?
And as a bonus question, to elucidate further, take this example of a custom build, focused on Physical Shifting and the sleep and energy requirements to optimally support that:
BDLM Core
Paragon Sleep Core
New Physical Shifting Experience Core
Preordained Vitality
Asclepius
Serum X
Deep Sleep
SPS: Fat Burn
Synergy: Energetic Transcendence
Now from what I understand, 2 Cores is the generally recommended limit, possibly 3.
But in this build, would 3 be considered excessive (especially for someone new to customs) even though it would seem the focus/synergy of the 3 is pretty tight?
NB: I have no idea how dense/demanding Paragon: Sleep is, for the record?
And does it overall count as an ‘energy drainer’ or an ‘energy adder’?
Like it can improve quality/duration of sleep, which should add energy, but perhaps it first drains energy whilst it shifts/re-trains you into consistent deeper sleep?
Which modules do you think would round out the executive?
I can 2 cores well, but I’m concerned about 3. I was thinking of a Khan Stage 1/LOTs and then full of executive modules, the essence of executive, to create a high-functioning, healing, and fitness sub.
Khan Stage 1 improves the performance of every other sub in my stack when not in recon on it.
Honestly the Executive feels very comprehensive already and covers basically everything I need. Part of the reason I don’t want a custom with it, as I want to make sure I’m giving most of my focus to it on its own. Down the line, maybe add the EOG or RoW essence to it could be nice.
Sounds like a solid custom for performance, I will say LoS seems to really shine through in the customs ive made with it in the past.
I also like the idea of having a health/fitness custom with recovery modules, energy enhancement, etc as an “engine” of sorts.
This module pack has me ready to purchase my first custom. Here’s what I got so far.
Inner circle core
Daredevil: True Social core
Essence:Clear sight
Deep sleep
Intuition enhancer
Free pass
Synergy tale of the dragon
DD:TS has already done wonders for my social skills, still somewhat lacking in group settings. One on one it seems similar to HOM. Today will be the first test outside of work/toastmasters. Golfing with the snow birds that are 25 years older than me and I’ve been passive in social settings with in the past. That changes today.
I haven’t ran IC yet but I loved the copy and I think it will synergize well with DD:TS. Also add in the minds eye essence as I can finally fit it into my stack this way.
Goals with this custom.
Continue to improve social fluidity in group settings.
Build strategic connections, allies, and mentors to help accomplish my goals.
Build influence. I see myself becoming a strategic advisor down the road but not there yet. This may require the addition of Emp:AoW down the line but I think this is enough to get started.
Continue to hone the art of storytelling with humor weaved in.
Tomorrow marks the halfway point of this cycle of DD:TS, Primal, and EOG ST2. Would like to have this ready for the start of next cycle.
Any other recommended modules I should add/subtract would be greatly appreciated.