And, does the True Sell in Synergy: Tale of the Dragon hold up to True Sell Core?
It does help with persuasion like the core did with me, it’s not as in depth though since it’s just a module. It will do the job though. I bet it does help with story telling though but to be fair a lot if not every module would help with storytelling
No, it doesn’t. The core is WAAAAY more comprehensive, instilling and cultivating the spirit of a true salesman, a slick tongued devil persuading you to give away the most valuable of your possessions for mere pebbles. You get all what you need to become a true seller, all the confidence, traits, safeties and supports.
True sell module adds to your persuasion skills, it’s great on its own and I have witnessed the effects it hold, unbound from just selling products and closing deals, but sealing a confirmation to your ideas for others to ride along or atleast nod them into your direction.
It’s like true sell core takes salesmanship to an art. The module is excellent for social and written skills, if you are not a salesman by occupation, as one would need to persuade others for whatever.
It’s like how RM births that spirit of an artist in you, while UA improves and pushes the avenues and limits of your skills, one is a whole idea and everything that that would pertain, the other is just the technical parts, without changing ones perception to the world and growing your whole senses and interaction to your surroundings.
Oui oui.
Writing, talking and reading go hand in hand, to one degree or another.
However: Daredevil is superior and so is UWX
Gotcha!
So many pathways to the same destination
I’ve been having a LOT of success with my Daredevil/Mogul/MDFY:Freedom custom.
This is a result about Synergy: Breath Of The Storms.
What’s the deal with syngergy , how many can we do in a custom-I’m creating customs with 4-6 synergy models. Does that work?
I had 6 in my custom, and it was super smooth.
And Divine Dominion and The Golden One (two if the largest) were amongst them.
And I’ve never ran HoM (one of two chores) before. It didn’t change a thing.
beautiful, thank you
What about NSE, how many of those can go into one custom, more than 1 ever?
In short
One for beginners
Two for more experienced builders.
Three is to much.
The post @gdbdboy linked has the quotes in full length.
With synergy modules included, is 10 still the recommended minimum of cores and modules for a custom?
I thought it was 5 minimum?
Hey man! For starters, I would personally recommend 3 or 4 Synergy modules. But am also wondering if we can go upto 5 or 6 Synergy modules if we have run the component modules of those Synergy modules in the past and got great results on them.
If unsure, begin with 4. I guess 5 is also theoretically okay. Or do the 6 and see how it works out lol.
1 is best. Cause each NSE Core filters the whole custom and if you have two NSE Cores that pulls the custom in two different directions, things will get a bit harder.
I think the best NSE Core combos is if you have a custom with New Learning Experience Core + New Skill Experience Core. Or New Skill Experience Core + New Wealth Experience Core. Or even New Social Experience Core + New Status Experience Core. Things like that. But don’t go more than 2 of them. That would be a journey to recon city and no results.
So is it still 10 modules minimum the recommendation for a custom even with Synergy ones included?
10 modules is usually the recommended minimum although one can get away with 5 (but it is always better to check with the support before putting in that 5 module custom).
If we have Synergy modules, we can count the multiple component modules instead of counting the Synergy module as 1.
Do you mean we should add up how many consituent modules in each Synergy, and if that comes to 10 total in the custom it meets the recommendation?
Exactly .
I take 4 rest days after a loop and the process or execution is through the roof
With the updated versions I had allways the notion that listening time (21 days) is the download time and rest days suddenly are execution time. So I wanted more execution and took more rest days.
Now I have once per week execution and I love it