@anon1637736 I’ve felt this as well. The difference we’re noticing could stem from several factors:
- The sheer density and complexity of newer subs.
- Overexposure when treating them like older tech.
- The recon caused by more powerful scripts.
- The necessity for proper action and patience during the integration process.
- Newer subs and upgrades are becoming increasingly dense as users request more upgrades, tweaks, and added features. Each iteration builds on its predecessor, making scripts longer and more powerful. Almost feels like each new release needs to power creep the old, which is why the creators spend lots of time cutting down and trimming the scripts.
This could reflect back to something @Fire said when he recently answered a question about OG Stark & Wanted being easier than their Black/Artesian evolutions. Although that specific answer was regarding Black/Artesian titles, what i say is my own speculation.
I remember seeing disappointed reactions when @SaintSovereign mentioned long ago on how much of KB he had to cut down. I could be wrong but it was a very large chunk. Some reacted as if they got a " weaker " or " nerfed " version… But that is completely misguided since if we wanted the absolute strongest sub imaginable we need only to make a custom with 20 Cores… but that would be pointless if not insane.
Another aspect is sub hoping and changing stacks every other week. The instruction manual clearly states that subs are meant to be used in cycles and the masterclass states that in the example of a stack with 3 subs, the one replaced or rotated needs to be removed 1 - 2 weeks before being replaced with the new one. Not to mention how little people mention or talk about doing proper washouts which leads to concluding that some would rather deal with exhaustion/recon rather than do a proper washout each month