Probably mid-to-late next month as well. Right now, we’re focusing on some internal stuff – finalizing qOS so there’s minimal delays and the such.
I mean… this is probably going to happen sometime next year. We have the capacity to do so now, honestly. The old builds would’ve been too intense. The new build opens the door for a lot of fun stuff. Like the return of superchargers and the such. But this takes time to ensure we get it right. We also want to give the customers an extended amount of time to get used to Zero Point Union, understand how it works. Then we go full circle and return to simplicity.
I understand where you’re coming from, but the new build opens A LOT of doors. It would be the most simplistic process you could think of. Choose a day. Run your loop, do it once a week (or twice, if you desire). You can’t get any easier than that. But again, this is in the future. No need to be concerned about it now, and we’ll let everyone know that it’s coming long before it hits.
The only difference between Reforged and Ascension (EDIT: in terms of technology) is the build. Ascension and Reforged both have ZPU scripting.
EDIT: In fact, I would say that LBfH, Summertime, ZONE – most of the newer releases have ZPU scripting. The build is what puts us firmly in ZPU era.

.