Main Dev. Thread - Gaming Mastery X / GMX for League of Legends, etc

Development thread for GMX and the first focused version of it for LoL. Please check out this post on the roadmap to submit your ideas for GMX LoL: Gaming Mastery X for League of Legends | Subliminal Club

You can also submit suggestions for GMX for Overwatch 2: Gaming Mastery X for Overwatch 2 | Subliminal Club

This roadmap thread is for people to vote on which game they’d like to see next. No need to put down chess, as we’ve already put the suggestion for that into the “Planned” phase on the roadmap: Gaming Mastery X Future Versions | Subliminal Club

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Oh my fucking god @Invictus my stack is full right now but this definitly needs to be tested :heart::heart:

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Is there someway to write gaming Mastery for strategic board games like Catan, Ascension, Gloomhaven, through the ages?

Another thought is CIV like games (ex: Any of the Total Wars, Crusader Kings etc)

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So for clarification, this is for specific titles, not genres?

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:scream: My stack is screaming right now. Thank you for releasing this!

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Titles, yes.

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@Vanno Your input would be appreciated since you have a lot of experience with League and plan to hit Diamond this season :grin:

@Risky Would love to see you put down Overwatch 2 on the roadmap since you plan to hit Top 500 in that game.

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You can add it too. Everyone is welcome.

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Just posted :slight_smile:

But I’ll post here too:

  • automatic remembrance of countdowns (your own, your lane opponent’s, and both teams’ champs you interacted with) → based on RoM’s instinct.

  • Instinct-based pathing when playing as a jungler, specifically to have the best clear and ganking opportunities.

  • Mental strength against toxicity in the chat.

  • Auto-learning from mistakes to avoid repeating the same mistakes, as well as instinctively punishing any mistakes made by the opponent.

  • Perfect farming, at a minimum rate of 9 CS (creep score) per minute.

  • Heightened awareness of the map, including timers for monster camps such as Dragons, Rift Heralds, and Baron Nashor.

  • Complete understanding of a champion’s kit, strengths, weaknesses, and optimal builds for any given situation.

  • Increased adaptability and positioning during fights, especially during team fights.

  • Complete understanding of matchups and counter selections, as well as itemization.

  • Eradication of toxic behavior.

  • Easier mastery of champions, boosted by the RAIKOV module that can help you emulate professional players.

  • Tunnel vision focus, while maintaining total relaxation physically.

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I have actually moved away from that for now, being a dabbler in gaming. I always want to improve and be competitve in games, but I usually play a game for 6 months and then rotate it. I should change the journal title. But my overarching goal is gaming and create content for a living.

I just tried putting myself in a box, which is focus on one game for a long time to success in streaming, and although that is a very viable route (niche, get well known in one universe/community), it’s not me. I can’t do it, I wish.

But I definitely will come back to Overwatch 2. As I am a rotator. I just haven’t gotten myself to sign up in the roadmap and vote.

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@SaintSovereign if you all are releasing this why not a full title for coders/programmers?

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Hopefully we have a SC title for this eventually. For now let Saint and the boys have some fun making Gaming titles.

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These Gaming Mastery titles are going to be excellent for ongoing data collection.

What better way would there be to evaluate new Builds? ZP3 and beyond.

The user action-taking is built in. The consistency of effort is built in. Conscious intention is built in. The participant base is huge. The intended scope is highly focused and specific. And the effects are extremely easily quantifiable.

This is going to be very interesting.

The most intriguing part to me will be unexpected benefits or effects. Those may be easier to track as well.

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Ah yes. That is correct, @Malkuth. We should definitely get data that will help in improving other titles too. A very good point. Didn’t even cross my mind.

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Put it on the roadmap. :wink:

We have our reasons.

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The wise sage gets it, as usual. :wink:

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For those desiring a specific coder/programmer title, please upvote Ultimate Programmer on the roadmap.

Also add in the roadmap comments section what you want to see in this product.

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Chess has even a thing called ELO rating computed automatically when you play online or in tournaments, so yes the progress is highly measurable…

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I’m… Highly curious what, if any, romantic scripting may be present in this.

Before someone @'s this in outrage, I just wanna invite you to imagine in your mind the stereotypical gamer.

:face_with_hand_over_mouth:

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